Artificial Intelligence
schedule
20 Hours
menu_book 5 Modules
groups
104 Students
Introduction to Coding and Applications
Master the fundamentals of Coding in this intensive bootcamp. Princeton University brings you hands-on projects, rigorous assessments, and cutting-edge theory.
Lead Faculty
Lead Instructor, Xovix
Labs
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$9.99
Full Curriculum Access
& Certification
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Core Objectives
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Understand the basics of programming languages
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Develop problem-solving skills using algorithms and data structures
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Apply software development methodologies to real-world projects
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Create robust and efficient code using best practices
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Collaborate with peers on group projects to enhance teamwork and communication skills
Who this is for
"Aspiring software developers
Recent graduates in computer science or related fields
Working professionals looking to upskill or reskill in coding
Entrepreneurs and innovators seeking to develop tech-enabled products or services"
Course Overview
Unlock the world of coding with Princeton University's Introduction to Coding and Applications bootcamp. This comprehensive program is designed to equip you with the fundamental skills and knowledge required to succeed in the rapidly evolving tech industry. Through a combination of hands-on projects, rigorous assessments, and cutting-edge theory, you'll gain a deep understanding of programming principles, data structures, and software development methodologies. Whether you're a beginner or looking to enhance your existing skills, this bootcamp provides the perfect platform to launch your coding journey. With expert instruction and feedback from renowned faculty at Princeton University, you'll be well on your way to becoming a proficient coder, capable of tackling complex problems and developing innovative solutions.
Syllabus
Module 1
Introduction to Coding Fundamentals
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Module 1
Introduction to Coding Fundamentals
1.1
Variables and Data Types
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1.2
Control Structures
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1.3
Functions and Modules
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Module 2
Data Structures and Algorithms
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Module 2
Data Structures and Algorithms
2.1
Arrays and Lists
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2.2
Stacks and Queues
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2.3
Trees and Graphs
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Module 3
Object-Oriented Programming
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Module 3
Object-Oriented Programming
3.1
Classes and Objects
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3.2
Inheritance and Polymorphism
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3.3
Encapsulation and Abstraction
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Module 4
File Input/Output and Persistence
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Module 4
File Input/Output and Persistence
4.1
Reading and Writing Text Files
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4.2
Reading and Writing CSV and JSON Files
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4.3
Database Persistence
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Module 5
Web Development Basics
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Module 5
Web Development Basics
5.1
HTML Basics
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5.2
CSS Basics
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